News & Releases

Team Updates

Release notes, product launches, research posts, and studio news — all in one place. Updated when there is something genuinely worth sharing.

Release Timeline

Recent milestones.

Q3 2026 · Coming Soon

Atelier 2.0 — Wardrobe Ledger Redesign

A complete visual and interaction redesign of our seasonal wardrobe inventory app, plus new cloud-free sync via local Wi-Fi.

Q2 2026 · In Development

Marginalia 3.5 — Manuscript Editor

New AI-assisted outline generator (100% on-device), per-chapter export to EPUB, and improved Markdown compatibility.

Q1 2026 · Released

Verdant 1.4 — Garden Care Log

Seasonal calendar, frost-date integration for 4,000+ cities, and refined watering reminders based on local weather.

Q4 2025 · Released

Cadence 1.0 — Personal SOP Engine

The public release of our personal operating procedure engine. Templates, smart checklists, and habit scaffolding.

Q3 2025 · Released

Horizon 2.0 — Multi Countdown

Nested project hierarchies, time-zone aware alerts, and a new home-screen widget system for iOS and Android.

Q2 2025 · Released

Odyssey 1.5 — Road Trip Cost

Offline maps, multi-currency budgets, and shared trip collaboration via local Wi-Fi (no cloud sync required).

Q1 2025 · Released

Studio Opens in Cambridge

Peakbit Smart Nexus establishes its primary studio at the St John's Innovation Centre in Cambridge, UK.

From the Studio

Notes from the workshop.

Essays, technical deep-dives, and product philosophy from the team.

Engineering8 min read2026-05-12

Why local-first beats cloud-first for personal software

The architectural case for storing user data on-device by default — performance, privacy, and offline behaviour all improve when the network is treated as a last resort.

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Design6 min read2026-04-28

The case for restraint in interaction design

How aggressive animation, surprise transitions, and cluttered interfaces are quietly destroying attention, trust, and product value — and what we do instead.

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Audio Research12 min read2026-04-05

Granular synthesis on mobile: a technical retrospective

Two years of research into running convincing granular and physical-modelling synthesis on a smartphone without melting the battery. What we learned.

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Privacy10 min read2026-03-18

GDPR for indie developers: a practical checklist

Our internal checklist for shipping a privacy-respecting application in the European market. Plain English, no legal jargon, fully actionable.

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Studio4 min read2026-02-22

What we look for when hiring engineers

An honest, candid look at the qualities and instincts we look for when bringing a new engineer into the studio. Not a job description — a thinking tool.

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Process7 min read2026-01-15

Why we ship in weeks, not quarters

An inside look at the studio process that lets us move from idea to App Store release in a fraction of the industry-standard time — without cutting corners.

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